May
24th
38 views |
Category : Mutimedia
Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials. There is no support in Wings for doing animations.
Export Formats:
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- VRML (WRL)
- Renderware (RWX)
- FBX (on Windows and Mac OS X)
- Yafray
- Toxic
Import Formats:
- Nendo (NDO)
- 3D Studio (3DS)
- Wavefront (OBJ)
- FBX (on Windows and Mac OS X)
- Adobe Illustrator 8 (AI)
Requirements: OpenGL
Download the Stable version. Wings 3D 1.0 Stable.
New Features in version 1.1.1 Beta:
- The data structure for the vertex tables has been changed.
(There is one vertex table to keep track of the vertex positions,
and another vertex table used for finding edges and face around
the vertex.) The new data structure is faster and uses less memory.
[bjorng] - When displaying vertices and edges, a feature in OpenGL called vertex
arrays is used to faster transfer the data from Wings into OpenGL.
This way of displaying geometry is slightly faster than the previous
method. [dgud, bjorng] - ESDL updated to 1.0.1. (The next release in the 1.1 series will probably
not work without that version of ESDL.) [bjorng] - Magnets are now drawn correctly in Tweak when selections across multiple
objects are dragged. [optigon] - Selectings multiple objects in Tweak and calling a command via a hotkey would
only affect one of the objects. Now corrected. [optigon] - Crash reported by Fonte Boa corrected. [optigon]
- Tweak mode temporary selection fix. [optigon]
Details
Name : Wings 3D v1.1.1 Beta
OS : Win 9x/ME/NT/2K/XP/2K3
File Size : 7.22MB
Publisher : Visit Website
Download : Download Link



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